Enum rustc_target::abi::FieldsShape
pub enum FieldsShape<FieldIdx>where
FieldIdx: Idx,{
Primitive,
Union(NonZero<usize>),
Array {
stride: Size,
count: u64,
},
Arbitrary {
offsets: IndexVec<FieldIdx, Size>,
memory_index: IndexVec<FieldIdx, u32>,
},
}
Expand description
Describes how the fields of a type are located in memory.
Variants§
Primitive
Scalar primitives and !
, which never have fields.
Union(NonZero<usize>)
All fields start at no offset. The usize
is the field count.
Array
Array/vector-like placement, with all fields of identical types.
Arbitrary
Struct-like placement, with precomputed offsets.
Fields are guaranteed to not overlap, but note that gaps before, between and after all the fields are NOT always padding, and as such their contents may not be discarded. For example, enum variants leave a gap at the start, where the discriminant field in the enum layout goes.
Fields
offsets: IndexVec<FieldIdx, Size>
Offsets for the first byte of each field, ordered to match the source definition order. This vector does not go in increasing order.
memory_index: IndexVec<FieldIdx, u32>
Maps source order field indices to memory order indices, depending on how the fields were reordered (if at all). This is a permutation, with both the source order and the memory order using the same (0..n) index ranges.
Note that during computation of memory_index
, sometimes
it is easier to operate on the inverse mapping (that is,
from memory order to source order), and that is usually
named inverse_memory_index
.
Implementations§
§impl<FieldIdx> FieldsShape<FieldIdx>where
FieldIdx: Idx,
impl<FieldIdx> FieldsShape<FieldIdx>where
FieldIdx: Idx,
pub fn count(&self) -> usize
pub fn offset(&self, i: usize) -> Size
pub fn memory_index(&self, i: usize) -> usize
pub fn index_by_increasing_offset(&self) -> impl ExactSizeIterator
pub fn index_by_increasing_offset(&self) -> impl ExactSizeIterator
Gets source indices of the fields by increasing offsets.
Trait Implementations§
§impl<FieldIdx> Clone for FieldsShape<FieldIdx>where
FieldIdx: Clone + Idx,
impl<FieldIdx> Clone for FieldsShape<FieldIdx>where
FieldIdx: Clone + Idx,
§fn clone(&self) -> FieldsShape<FieldIdx>
fn clone(&self) -> FieldsShape<FieldIdx>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl<FieldIdx> Debug for FieldsShape<FieldIdx>where
FieldIdx: Debug + Idx,
impl<FieldIdx> Debug for FieldsShape<FieldIdx>where
FieldIdx: Debug + Idx,
§impl<FieldIdx> Hash for FieldsShape<FieldIdx>where
FieldIdx: Hash + Idx,
impl<FieldIdx> Hash for FieldsShape<FieldIdx>where
FieldIdx: Hash + Idx,
§impl<FieldIdx, __CTX> HashStable<__CTX> for FieldsShape<FieldIdx>where
FieldIdx: Idx + HashStable<__CTX>,
__CTX: HashStableContext,
impl<FieldIdx, __CTX> HashStable<__CTX> for FieldsShape<FieldIdx>where
FieldIdx: Idx + HashStable<__CTX>,
__CTX: HashStableContext,
fn hash_stable( &self, __hcx: &mut __CTX, __hasher: &mut StableHasher<SipHasher128>, )
§impl<FieldIdx> PartialEq for FieldsShape<FieldIdx>where
FieldIdx: PartialEq + Idx,
impl<FieldIdx> PartialEq for FieldsShape<FieldIdx>where
FieldIdx: PartialEq + Idx,
§fn eq(&self, other: &FieldsShape<FieldIdx>) -> bool
fn eq(&self, other: &FieldsShape<FieldIdx>) -> bool
self
and other
values to be equal, and is used
by ==
.impl<FieldIdx> Eq for FieldsShape<FieldIdx>where
FieldIdx: Eq + Idx,
impl<FieldIdx> StructuralPartialEq for FieldsShape<FieldIdx>where
FieldIdx: Idx,
Auto Trait Implementations§
impl<FieldIdx> DynSend for FieldsShape<FieldIdx>
impl<FieldIdx> DynSync for FieldsShape<FieldIdx>
impl<FieldIdx> Freeze for FieldsShape<FieldIdx>
impl<FieldIdx> RefUnwindSafe for FieldsShape<FieldIdx>
impl<FieldIdx> Send for FieldsShape<FieldIdx>
impl<FieldIdx> Sync for FieldsShape<FieldIdx>
impl<FieldIdx> Unpin for FieldsShape<FieldIdx>
impl<FieldIdx> UnwindSafe for FieldsShape<FieldIdx>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
source§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
source§fn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
impl<'a, T> Captures<'a> for Twhere
T: ?Sized,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 48 bytes
Size for each variant:
Primitive
: 0 bytesUnion
: 8 bytesArray
: 16 bytesArbitrary
: 48 bytes