Struct rustc_query_system::dep_graph::graph::DepGraph
source · pub struct DepGraph<D: Deps> {
data: Option<Lrc<DepGraphData<D>>>,
virtual_dep_node_index: Lrc<AtomicU32>,
}
Fields§
§data: Option<Lrc<DepGraphData<D>>>
§virtual_dep_node_index: Lrc<AtomicU32>
This field is used for assigning DepNodeIndices when running in
non-incremental mode. Even in non-incremental mode we make sure that
each task has a DepNodeIndex
that uniquely identifies it. This unique
ID is used for self-profiling.
Implementations§
source§impl<D: Deps> DepGraph<D>
impl<D: Deps> DepGraph<D>
pub fn new( profiler: &SelfProfilerRef, prev_graph: SerializedDepGraph, prev_work_products: WorkProductMap, encoder: FileEncoder, record_graph: bool, record_stats: bool ) -> DepGraph<D>
pub fn new_disabled() -> DepGraph<D>
pub(crate) fn data(&self) -> Option<&DepGraphData<D>>
sourcepub fn is_fully_enabled(&self) -> bool
pub fn is_fully_enabled(&self) -> bool
Returns true
if we are actually building the full dep-graph, and false
otherwise.
pub fn with_query(&self, f: impl Fn(&DepGraphQuery))
pub fn assert_ignored(&self)
pub fn with_ignore<OP, R>(&self, op: OP) -> Rwhere
OP: FnOnce() -> R,
sourcepub fn with_query_deserialization<OP, R>(&self, op: OP) -> Rwhere
OP: FnOnce() -> R,
pub fn with_query_deserialization<OP, R>(&self, op: OP) -> Rwhere
OP: FnOnce() -> R,
Used to wrap the deserialization of a query result from disk,
This method enforces that no new DepNodes
are created during
query result deserialization.
Enforcing this makes the query dep graph simpler - all nodes must be created during the query execution, and should be created from inside the ‘body’ of a query (the implementation provided by a particular compiler crate).
Consider the case of three queries A
, B
, and C
, where
A
invokes B
and B
invokes C
:
A -> B -> C
Suppose that decoding the result of query B
required re-computing
the query C
. If we did not create a fresh TaskDeps
when
decoding B
, we would still be using the TaskDeps
for query A
(if we needed to re-execute A
). This would cause us to create
a new edge A -> C
. If this edge did not previously
exist in the DepGraph
, then we could end up with a different
DepGraph
at the end of compilation, even if there were no
meaningful changes to the overall program (e.g. a newline was added).
In addition, this edge might cause a subsequent compilation run
to try to force C
before marking other necessary nodes green. If
C
did not exist in the new compilation session, then we could
get an ICE. Normally, we would have tried (and failed) to mark
some other query green (e.g. item_children
) which was used
to obtain C
, which would prevent us from ever trying to force
a nonexistent D
.
It might be possible to enforce that all DepNode
s read during
deserialization already exist in the previous DepGraph
. In
the above example, we would invoke D
during the deserialization
of B
. Since we correctly create a new TaskDeps
from the decoding
of B
, this would result in an edge B -> D
. If that edge already
existed (with the same DepPathHash
es), then it should be correct
to allow the invocation of the query to proceed during deserialization
of a query result. We would merely assert that the dep-graph fragment
that would have been added by invoking C
while decoding B
is equivalent to the dep-graph fragment that we already instantiated for B
(at the point where we successfully marked B as green).
However, this would require additional complexity in the query infrastructure, and is not currently needed by the decoding of any query results. Should the need arise in the future, we should consider extending the query system with this functionality.
pub fn with_task<Ctxt: HasDepContext<Deps = D>, A: Debug, R>( &self, key: DepNode, cx: Ctxt, arg: A, task: fn(_: Ctxt, _: A) -> R, hash_result: Option<fn(_: &mut StableHashingContext<'_>, _: &R) -> Fingerprint> ) -> (R, DepNodeIndex)
pub fn with_anon_task<Tcx: DepContext<Deps = D>, OP, R>(
&self,
cx: Tcx,
dep_kind: DepKind,
op: OP
) -> (R, DepNodeIndex)where
OP: FnOnce() -> R,
source§impl<D: Deps> DepGraph<D>
impl<D: Deps> DepGraph<D>
pub fn read_index(&self, dep_node_index: DepNodeIndex)
sourcepub fn with_feed_task<Ctxt: DepContext<Deps = D>, A: Debug, R: Debug>(
&self,
node: DepNode,
cx: Ctxt,
key: A,
result: &R,
hash_result: Option<fn(_: &mut StableHashingContext<'_>, _: &R) -> Fingerprint>
) -> DepNodeIndex
pub fn with_feed_task<Ctxt: DepContext<Deps = D>, A: Debug, R: Debug>( &self, node: DepNode, cx: Ctxt, key: A, result: &R, hash_result: Option<fn(_: &mut StableHashingContext<'_>, _: &R) -> Fingerprint> ) -> DepNodeIndex
Create a node when we force-feed a value into the query cache. This is used to remove cycles during type-checking const generic parameters.
As usual in the query system, we consider the current state of the calling query only depends on the list of dependencies up to now. As a consequence, the value that this query gives us can only depend on those dependencies too. Therefore, it is sound to use the current dependency set for the created node.
During replay, the order of the nodes is relevant in the dependency graph. So the unchanged replay will mark the caller query before trying to mark this one. If there is a change to report, the caller query will be re-executed before this one.
FIXME: If the code is changed enough for this node to be marked before requiring the caller’s node, we suppose that those changes will be enough to mark this node red and force a recomputation using the “normal” way.
source§impl<D: Deps> DepGraph<D>
impl<D: Deps> DepGraph<D>
pub fn dep_node_exists(&self, dep_node: &DepNode) -> bool
sourcepub fn previous_work_product(&self, v: &WorkProductId) -> Option<WorkProduct>
pub fn previous_work_product(&self, v: &WorkProductId) -> Option<WorkProduct>
Checks whether a previous work product exists for v
and, if
so, return the path that leads to it. Used to skip doing work.
sourcepub fn previous_work_products(&self) -> &WorkProductMap
pub fn previous_work_products(&self) -> &WorkProductMap
Access the map of work-products created during the cached run. Only used during saving of the dep-graph.
pub fn debug_was_loaded_from_disk(&self, dep_node: DepNode) -> bool
pub(crate) fn register_dep_node_debug_str<F>( &self, dep_node: DepNode, debug_str_gen: F )
pub fn dep_node_debug_str(&self, dep_node: DepNode) -> Option<String>
fn node_color(&self, dep_node: &DepNode) -> Option<DepNodeColor>
pub fn try_mark_green<Qcx: QueryContext<Deps = D>>( &self, qcx: Qcx, dep_node: &DepNode ) -> Option<(SerializedDepNodeIndex, DepNodeIndex)>
source§impl<D: Deps> DepGraph<D>
impl<D: Deps> DepGraph<D>
sourcepub fn is_red(&self, dep_node: &DepNode) -> bool
pub fn is_red(&self, dep_node: &DepNode) -> bool
Returns true if the given node has been marked as red during the current compilation session. Used in various assertions
sourcepub fn is_green(&self, dep_node: &DepNode) -> bool
pub fn is_green(&self, dep_node: &DepNode) -> bool
Returns true if the given node has been marked as green during the current compilation session. Used in various assertions
sourcepub fn exec_cache_promotions<Tcx: DepContext>(&self, tcx: Tcx)
pub fn exec_cache_promotions<Tcx: DepContext>(&self, tcx: Tcx)
This method loads all on-disk cacheable query results into memory, so they can be written out to the new cache file again. Most query results will already be in memory but in the case where we marked something as green but then did not need the value, that value will never have been loaded from disk.
This method will only load queries that will end up in the disk cache. Other queries will not be executed.
pub fn print_incremental_info(&self)
pub fn finish_encoding(&self) -> FileEncodeResult
pub(crate) fn next_virtual_depnode_index(&self) -> DepNodeIndex
Trait Implementations§
Auto Trait Implementations§
impl<D> DynSend for DepGraph<D>where
D: DynSend,
impl<D> DynSync for DepGraph<D>where
D: DynSend,
impl<D> Freeze for DepGraph<D>
impl<D> !RefUnwindSafe for DepGraph<D>
impl<D> !Send for DepGraph<D>
impl<D> !Sync for DepGraph<D>
impl<D> Unpin for DepGraph<D>
impl<D> !UnwindSafe for DepGraph<D>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T, R> CollectAndApply<T, R> for T
impl<T, R> CollectAndApply<T, R> for T
§impl<T> Filterable for T
impl<T> Filterable for T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<Tcx, T> Value<Tcx> for Twhere
Tcx: DepContext,
impl<Tcx, T> Value<Tcx> for Twhere
Tcx: DepContext,
default fn from_cycle_error( tcx: Tcx, cycle_error: &CycleError, _guar: ErrorGuaranteed ) -> T
source§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
source§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
source§fn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
impl<'a, T> Captures<'a> for Twhere
T: ?Sized,
impl<T> ErasedDestructor for Twhere
T: 'static,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 16 bytes