Struct rustc_lint_defs::BufferedEarlyLint
source · pub struct BufferedEarlyLint {
pub span: MultiSpan,
pub msg: DiagMessage,
pub node_id: NodeId,
pub lint_id: LintId,
pub diagnostic: BuiltinLintDiag,
}
Expand description
Lints that are buffered up early on in the Session
before the
LintLevels
is calculated.
Fields§
§span: MultiSpan
The span of code that we are linting on.
msg: DiagMessage
The lint message.
node_id: NodeId
The NodeId
of the AST node that generated the lint.
lint_id: LintId
A lint Id that can be passed to
rustc_lint::early::EarlyContextAndPass::check_id
.
diagnostic: BuiltinLintDiag
Customization of the Diag<'_>
for the lint.
Trait Implementations§
Auto Trait Implementations§
impl DynSend for BufferedEarlyLint
impl DynSync for BufferedEarlyLint
impl Freeze for BufferedEarlyLint
impl RefUnwindSafe for BufferedEarlyLint
impl Send for BufferedEarlyLint
impl Sync for BufferedEarlyLint
impl Unpin for BufferedEarlyLint
impl UnwindSafe for BufferedEarlyLint
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Filterable for T
impl<T> Filterable for T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
source§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
source§fn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
impl<'a, T> Captures<'a> for Twhere
T: ?Sized,
impl<T> ErasedDestructor for Twhere
T: 'static,
impl<T> MaybeSendSync for T
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 312 bytes