Struct rustc_errors::ColorSpec

source ·
pub struct ColorSpec {
    pub(crate) fg_color: Option<Color>,
    pub(crate) bg_color: Option<Color>,
    pub(crate) bold: bool,
    pub(crate) intense: bool,
    pub(crate) underline: bool,
    pub(crate) dimmed: bool,
    pub(crate) italic: bool,
    pub(crate) reset: bool,
    pub(crate) strikethrough: bool,
}
Expand description

A color specification.

Fields§

§fg_color: Option<Color>§bg_color: Option<Color>§bold: bool§intense: bool§underline: bool§dimmed: bool§italic: bool§reset: bool§strikethrough: bool

Implementations§

source§

impl ColorSpec

source

pub fn new() -> ColorSpec

Create a new color specification that has no colors or styles.

source

pub fn fg(&self) -> Option<&Color>

Get the foreground color.

source

pub fn set_fg(&mut self, color: Option<Color>) -> &mut ColorSpec

Set the foreground color.

source

pub fn bg(&self) -> Option<&Color>

Get the background color.

source

pub fn set_bg(&mut self, color: Option<Color>) -> &mut ColorSpec

Set the background color.

source

pub fn bold(&self) -> bool

Get whether this is bold or not.

Note that the bold setting has no effect in a Windows console.

source

pub fn set_bold(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is bolded or not.

Note that the bold setting has no effect in a Windows console.

source

pub fn dimmed(&self) -> bool

Get whether this is dimmed or not.

Note that the dimmed setting has no effect in a Windows console.

source

pub fn set_dimmed(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is dimmed or not.

Note that the dimmed setting has no effect in a Windows console.

source

pub fn italic(&self) -> bool

Get whether this is italic or not.

Note that the italic setting has no effect in a Windows console.

source

pub fn set_italic(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is italicized or not.

Note that the italic setting has no effect in a Windows console.

source

pub fn underline(&self) -> bool

Get whether this is underline or not.

Note that the underline setting has no effect in a Windows console.

source

pub fn set_underline(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is underlined or not.

Note that the underline setting has no effect in a Windows console.

source

pub fn strikethrough(&self) -> bool

Get whether this is strikethrough or not.

Note that the strikethrough setting has no effect in a Windows console.

source

pub fn set_strikethrough(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is strikethrough or not.

Note that the strikethrough setting has no effect in a Windows console.

source

pub fn reset(&self) -> bool

Get whether reset is enabled or not.

reset is enabled by default. When disabled and using ANSI escape sequences, a “reset” code will be emitted every time a ColorSpec’s settings are applied.

Note that the reset setting has no effect in a Windows console.

source

pub fn set_reset(&mut self, yes: bool) -> &mut ColorSpec

Set whether to reset the terminal whenever color settings are applied.

reset is enabled by default. When disabled and using ANSI escape sequences, a “reset” code will be emitted every time a ColorSpec’s settings are applied.

Typically this is useful if callers have a requirement to more scrupulously manage the exact sequence of escape codes that are emitted when using ANSI for colors.

Note that the reset setting has no effect in a Windows console.

source

pub fn intense(&self) -> bool

Get whether this is intense or not.

On Unix-like systems, this will output the ANSI escape sequence that will print a high-intensity version of the color specified.

On Windows systems, this will output the ANSI escape sequence that will print a brighter version of the color specified.

source

pub fn set_intense(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is intense or not.

On Unix-like systems, this will output the ANSI escape sequence that will print a high-intensity version of the color specified.

On Windows systems, this will output the ANSI escape sequence that will print a brighter version of the color specified.

source

pub fn is_none(&self) -> bool

Returns true if this color specification has no colors or styles.

source

pub fn clear(&mut self)

Clears this color specification so that it has no color/style settings.

Trait Implementations§

source§

impl Clone for ColorSpec

source§

fn clone(&self) -> ColorSpec

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for ColorSpec

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl Default for ColorSpec

source§

fn default() -> ColorSpec

Returns the “default value” for a type. Read more
source§

impl PartialEq for ColorSpec

source§

fn eq(&self, other: &ColorSpec) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Eq for ColorSpec

source§

impl StructuralPartialEq for ColorSpec

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Aligned for T

source§

const ALIGN: Alignment = _

Alignment of Self.
source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> AnyEq for T
where T: Any + PartialEq,

§

fn equals(&self, other: &(dyn Any + 'static)) -> bool

§

fn as_any(&self) -> &(dyn Any + 'static)

source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T, R> CollectAndApply<T, R> for T

source§

fn collect_and_apply<I, F>(iter: I, f: F) -> R
where I: Iterator<Item = T>, F: FnOnce(&[T]) -> R,

Equivalent to f(&iter.collect::<Vec<_>>()).

§

type Output = R

source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
§

impl<T> Filterable for T

§

fn filterable( self, filter_name: &'static str ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>

Creates a filterable data provider with the given name for debugging. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

impl<'a, T> Captures<'a> for T
where T: ?Sized,

§

impl<T> ErasedDestructor for T
where T: 'static,

§

impl<T> MaybeSendSync for T
where T: Send + Sync,

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 15 bytes