Struct rustc_attr::builtin::DefaultBodyStability
source · pub struct DefaultBodyStability {
pub level: StabilityLevel,
pub feature: Symbol,
}
Expand description
Represents the #[rustc_default_body_unstable]
attribute.
Fields§
§level: StabilityLevel
§feature: Symbol
Trait Implementations§
source§impl Clone for DefaultBodyStability
impl Clone for DefaultBodyStability
source§fn clone(&self) -> DefaultBodyStability
fn clone(&self) -> DefaultBodyStability
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for DefaultBodyStability
impl Debug for DefaultBodyStability
source§impl<__D: SpanDecoder> Decodable<__D> for DefaultBodyStability
impl<__D: SpanDecoder> Decodable<__D> for DefaultBodyStability
source§impl<__E: SpanEncoder> Encodable<__E> for DefaultBodyStability
impl<__E: SpanEncoder> Encodable<__E> for DefaultBodyStability
source§impl Hash for DefaultBodyStability
impl Hash for DefaultBodyStability
source§impl<__CTX> HashStable<__CTX> for DefaultBodyStabilitywhere
__CTX: HashStableContext,
impl<__CTX> HashStable<__CTX> for DefaultBodyStabilitywhere
__CTX: HashStableContext,
fn hash_stable(&self, __hcx: &mut __CTX, __hasher: &mut StableHasher)
source§impl PartialEq for DefaultBodyStability
impl PartialEq for DefaultBodyStability
source§fn eq(&self, other: &DefaultBodyStability) -> bool
fn eq(&self, other: &DefaultBodyStability) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for DefaultBodyStability
impl Eq for DefaultBodyStability
impl StructuralPartialEq for DefaultBodyStability
Auto Trait Implementations§
impl DynSend for DefaultBodyStability
impl DynSync for DefaultBodyStability
impl Freeze for DefaultBodyStability
impl RefUnwindSafe for DefaultBodyStability
impl Send for DefaultBodyStability
impl Sync for DefaultBodyStability
impl Unpin for DefaultBodyStability
impl UnwindSafe for DefaultBodyStability
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
source§impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
fn allocate_on<'a>(self, arena: &'a Arena<'tcx>) -> &'a mut T
fn allocate_from_iter<'a>( arena: &'a Arena<'tcx>, iter: impl IntoIterator<Item = T> ) -> &'a mut [T]
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, R> CollectAndApply<T, R> for T
impl<T, R> CollectAndApply<T, R> for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Filterable for T
impl<T> Filterable for T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
source§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
source§fn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
impl<'a, T> Captures<'a> for Twhere
T: ?Sized,
impl<T> ErasedDestructor for Twhere
T: 'static,
impl<T> MaybeSendSync for T
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 20 bytes